Silent Hill 4 The Room PSN _BEST_
After five days of entrapment, Henry finds a hole that has opened up in his bathroom wall. Armed with only a steel pipe that broke loose when the wall opened, he proceeds to venture into the hellish madness of various Otherworlds. The hole leads Henry to a variety of strange areas, inhabited by dangerous and sometimes immortal creatures. He is able to travel between these worlds and his apartment through mysterious holes resembling the Halo of the Sun. Every time he travels back to his apartment, Henry finds himself waking up on his own bed. In these worlds, Henry witnesses the murders of people who are stuck in corresponding realms like him; the murders also occur in the Real World. The victims are Cynthia Velasquez, Jasper Gein, Andrew DeSalvo, and Richard Braintree.
Silent Hill 4 The Room PSN
After exploring Walter's first four Otherworlds, Henry arrives in the fifth Otherworld: an alternate South Ashfield Heights. He sees Walter Sullivan knocking on Eileen's door, and after finding the key that unlocks Eileen's room, Henry witnesses her bleeding to death on her living room floor, having been assaulted by Walter and named the next victim. Eileen thanks Walter's younger self for trying to protect her from his adult self and then passes out. Following Eileen's supposed death, Henry wakes up in Room 302 and notices an ambulance on its way to St. Jerome's Hospital.
In his apartment, Henry notices "hauntings" invading from the Otherworld. Henry creates a new hole in his laundry room that leads to St. Jerome's Hospital's Otherworld, where he discovers Eileen, alive, in one of its rooms. Henry and Eileen decide to stay together and find a way out of Walter's world. Henry takes Eileen to a Halo of the Sun; however, he realizes that he is the only one who can use them as she is unable to see them. Eileen tells Henry about Joseph Schreiber, Room 302's previous resident and a journalist who disappeared six months before Henry moved in. Henry and Eileen then decide to "go down into the deepest part of him and look for the ultimate truth".
After defeating The One Truth, Henry and Eileen reach the bottom of the spiral staircase and find a dark abyss with Room 302 of the Past, a memory of Joseph Schreiber's. Henry and Eileen meet Joseph Schreiber in Room 302 of the Past, who appears as a statue in the ceiling. He tells them about Walter's history and reveals that these Otherworlds are a creation of Walter's Holy Assumption ritual. Before his voice fades away, Joseph tells them that they are the last victims: Eileen, the "Mother Reborn", and Henry, the "Receiver of Wisdom". They must kill Walter in order to prevent the 21 Sacraments, or else he will kill them. In Room 302, Henry is shocked and speechless when he discovers a sealed room in his apartment that contains Walter Sullivan's crucified corpse. After using the keys found in Walter's coat pocket, Henry unlocks his chained front door and is bewildered that South Ashfield Heights has also been transformed into a sickening realm. Eileen then appears in the corridor, and they reunite.
In the apartment Otherworld, Henry examines six, hanged corpses; each one eliminates a chain that is forbidding entry to the superintendent's room and has a memory of Walter's father's voice. Inside Frank Sunderland's room, Henry discovers Walter's umbilical cord that Frank had kept in a box for decades; Henry suddenly sees flashes of Walter's memories in his mind, and he falls to the floor with a massive headache. Eileen tries to comfort him, but she leaves to find Walter's child self on her own, and they separate.
Henry returns to Room 302 and discovers that Walter's corpse has disappeared. Underneath where Walter's corpse was lies a round, black abyss. Henry enters the abyss and comes across a large room with a spiked, spinning mechanism in the center with a pool of blood surrounding it. There are also eight spears and a giant monster resembling a torso in the room. Walter Sullivan confronts Henry, who realizes that Eileen is possessed and is about to walk into the large mechanism, unconsciously killing herself. The final fight of the game takes place; Henry uses Walter's umbilical cord on the monster, allowing him to spear it. Walter then loses his immortality and Henry defeats him.
Silent Hill 4: The Room is the first game in the series to feature a first-person perspective. In Room 302, the player navigates through a first-person perspective and can access their only save point and enter the Otherworlds through holes formed in the walls. For the first half of the game, the room will also heal the player.
However, the second half of the game has the room become possessed by various hauntings, which drain Henry's health. They can be exorcised with Holy Candles and Saint Medallions. The player can turn on the radio by Henry's TV and its static will notify the player of hauntings.
In the main levels of the game, the third person perspective returns. Unlike other Silent Hill games, the player only has a limited item inventory which can be managed by dumping unneeded items in a chest in Henry's room. In addition, the tanks controls are completely removed in favor of directional controls. 041b061a72